Nicholas Hylands
Nicholas Hylands
Freelance Developer/Artist
London, Canada

Summary

Technical Artist, works mostly in Unity and 3ds max.

http://github.com/nyxeka

Skills

3D ModelingConcept ArtProgrammingTexturingAnimating/Rigging

Software proficiency

Unity
Unity
ZBrush
ZBrush
Keyshot
Keyshot
Mudbox
Mudbox
3ds Max
3ds Max
Photoshop
Photoshop
Python
Python
C#
C#

Experience

  • Unity Tech Artist at Packet39
    London, Canada
    March 2017 - September 2017

    Working on various commercial Unity projects, doing a variety of tasks:

    Scripting

    Animating - custom animations/rigs for animal models

    Modelling

    Environment Design

    Troubleshooting/bug-fixing/high-level optimization

    Mobile app development in Unity

    XR app development

  • Personal Projects and VGD Final Game Projects at Fanshawe College
    September 2015 - April 2018

    Experience working with others to bring two games to a stage of completion - modelling, rigging, animating, scripting

    Most High-level coding for 2-D platformer "Mystic Mancers"

    Experience writing multi-threaded/parallel code

    Experience writing several High-Level systems for video games

    Minor experience working with max-script (modding fixes into existing plugins by modifying the script source)